Building games with dedication to every facet of development

Hi there! My name is Marc and I’m an independent game developer from Nuremberg, Germany.
I'm passionate for technical art and conceptual work, however being in a small team has made me familiar with every aspect of the process:

Visual Scripting, Game Design, 3D Modelling, Rigging and Animation, UI/UX Design. All of which is brought to life in my engine of choice: Unreal Engine.

Game Development

Game Development

Froggy Rush

Graphic Design

Graphic Design

Graphics & Animation

Concept art

Concept art

Vehicles, Characters & environments

My approach

From conceptualization to clean coding and finalized art, my goal is to create engaging experiences that balance new ideas with game design fundamentals.

Get in touch 👋

job.marcliebler@gmail.com